DUSK

000
Los Santos by Night

DUSK

DUSK

A hardcore Vampire: The Masquerade V5 roleplay experience in Los Santos

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The city remains defined by the catastrophic attacks of the 1970s. These events left the North a desolate, uninhabited wasteland, forcing the entire population to consolidate south of the Wall.

In this isolated metropolis, the social contract has been reshaped by corporate interests and institutional control. With no escape and restricted resources, every inhabitant is caught in a persistent struggle for influence and survival.

Whether navigating the heights of political power or the reality of the streets, you are part of a pressurized environment where every action has immediate consequences. In Los Santos, the city's isolation isn't just a border — it is your only reality.

Est. 2026
Vampire The Masquerade Logo

Dusk is built in strict accordance with the Vampire: The Masquerade 5th Edition lore, featuring a complete implementation of its core mechanics. Whether playing as a mortal or a supernatural, the focus remains on moral decay, difficult choices, and the preservation of Humanity—where anyone can become a monster.

Los Santos 2026

Chronicle Entry Points

Three paths into the city's layered society.

Human Society
Mortals

Human Society

Being human in Los Santos is endurance, not a tutorial. Wages fail, institutions protect themselves, and safety is bought through favors, compromises, and hard-earned loyalty.

Marginal Existence
Margin

Marginal Existence

Thin-bloods and Caitiff live without inherited protection: tolerated when useful, hunted when inconvenient. Survival depends on proximity, secrets, and timing that never forgives mistakes.

Kindred Structures
Clans

Kindred Structures

The Camarilla is under siege. Tracked by the Second Inquisition and targeted by Anarchs, the old order is collapsing. Every move is a calculated risk against total exposure.

Philosophy

Storytelling First

01

Slow Burn

Long arcs, visible character evolution, persistent reputations. Dialogue carries as much weight as violence — and often more.

02

Consequences That Stay

The city keeps receipts. Decisions leave marks on districts, social networks, and power structures. Loss is not failure — it is narrative truth.

03

High Quality RP

A whitelist-based community focused on maintaining a high standard of roleplay and a consistent narrative environment. Curated, not crowded.

Advanced Architecture

Elysium
Ecosystem

The best technology disappears. Systems should support the scene, not interrupt it.

01

Elysium-Core

A custom-developed framework designed to set a new standard for VTM on FiveM. Every mechanic is woven into the narrative fabric to ensure roleplay remains the focus.

02

Elysium-Web

A dedicated administrative hub designed to centralize management workflows and player data within a single, streamlined interface.

03

Integrated Systems

Our tools manage V5's complexity automatically, offering an intuitive experience for newcomers while preserving the mechanical depth required by veterans.

Join the
Chronicle

Dusk is currently in pre-alpha. We seek dedicated roleplayers to shape the foundation of this chronicle. If you are ready for a hardcore VTM experience where your choices define the city, submit your application.

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Dark Pack Agreement

Portions of the materials are copyrights and trademarks of Paradox Interactive AB and are used with permission. For more information, visit worldofdarkness.com.